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Press Release Database

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Gaming

873 press releases indexed under gaming.

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Gaming

Galaxy Gaming Completes Landmark Progressive Jackpot Deployment Across MSC Cruises In North America

LAS VEGAS, Aug. 18, 2026 (GLOBE NEWSWIRE) -- Galaxy Gaming, Inc. ® (OTC:GLXZ), a leading developer and distributor of casino table games and technology, today announced the successful completion of the first phase of its Galaxy Operating System® (GOS) deployment across the MSC Cruises fleet in North America.

Aug 18 · 13:00GlobeNewswire
Finance · Gaming

Yalla Group Limited Announces Unaudited Second Quarter 2026 Financial Results

DUBAI, UAE, Aug. 17, 2026 /PRNewswire/ -- Yalla Group Limited ("Yalla" or the "Company") (NYSE: YALA), the largest Middle East and North Africa (MENA)-based online social networking and gaming company, today announced its unaudited financial results for the second quarter ended June 30,...

Aug 17 · 21:00PR Newswire
Gaming

Who Are You Without the Game? Pro Athletes Share What They've Learned ...

(PR-inside.com) Identity Sports Executive Director Zach Vogel launches "True Identity," a new 31-day devotional exploring what defines athletes beyond performance. SCOTTSDALE, AZ / ACCESS Newswire / August 17, 2026 / For athletes, identity can become tangled up in numbers: wins, stats, playing time, rankings and roster spots. Zach Vogel knows what happens when all of that disappears. Vogel, executive director of Scottsdale-based nonprofit Identity Sports, is the author of "True Identity: An Athlete's Guide to Finding Peace in All Circumstances," a new 31-day Christian devotional that challenges athletes to separate who they are from how they perform. The book brings together stories from professional ..

Aug 17 · 15:30PR-Inside
Gaming

Game. Set. Celebrate. Ocean Blue World Serves Up MATCH POINT at Nicksan

From court to table, Ocean Blue World brought tournament week to a stylish close with MATCH POINT, a by-invitation-only celebration lunch hosted at Nicksan at The Shoppes at Palmilla. Following unforgettable matches at the Mifel Tennis Open by Telcel Oppo, the afternoon gathered Ocean...

Aug 17 · 14:07PRWeb
Gaming

CINÈST Launches Core Collection on Kickstarter, Bringing a New Design-Led Approach to Home Theater

The new home entertainment brand introduces an integrated, UST projector cabinet system designed to bring high-tech cinematic performance into design-forward spaces The post CINÈST Launches Core Collection on Kickstarter, Bringing a New Design-Led Approach to Home Theater first appeared on

Aug 17 · 13:59PRUnderground
Gaming

Das Smartphone wird zur Gaming-Zentrale: Mit dem 7,5-Zoll Neo 5 Max stellt nubia die neue PadPhone-Kategorie vor

Erstmals bringt nubia sein PadPhone-Konzept auf 7,5 Zoll und macht das Neo 5 Max zum mobilen All-in-One-Hub für Gaming, Entertainment und Alltag SHENZHEN, China, 17. August 2026 /PRNewswire/ -- nubia, eine Lifestyle-Smartphone-Marke mit Fokus auf personalisierte Nutzererlebnisse und...

Aug 17 · 13:25PR Newswire
Finance · Gaming

FaZe Esports, a GameSquare Company, Wins Rainbow Six Championship at ...

(PR-inside.com) FaZe Esports Earns $750,000 Championship Prize, Expected to Contribute to GameSquare's Third Quarter 2026 Revenue Latest Victory Follows Back-to-Back Six Invitational World Championships in 2025 and 2026 Win Adds 1,000 Club Championship Points as FaZe Esports Continues to Compete for Additional Esports World Cup Winnings FRISCO, TX / ACCESS Newswire / August 17, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), today announced that its wholly owned subsidiary, FaZe Esports, won the Rainbow Six championship at the 2026 Esports World Cup in Paris, France, earning $750,000 in prize winnings, which is expected to contribute to GameSquare's third quarter 2026 revenue. FaZe Esports ..

Aug 17 · 12:00PR-Inside
Finance · Gaming

FaZe Esports, a GameSquare Company, Wins Rainbow Six Championship at 2026 Esports World Cup

FaZe Esports Earns $750,000 Championship Prize, Expected to Contribute to GameSquare's Third Quarter 2026 Revenue Latest Victory Follows Back-to-Back Six Invitational World Championships in 2025 and 2026 Win Adds 1,000 Club Championship Points as FaZe Esports Continues to Compete for Additional Esports World Cup Winnings

Aug 17 · 12:00Newswire.com
AI · Gaming

Get closer to the game with Gemini and Pixel

Google Gemini and Pixel partner with five global football clubs to elevate the fan matchday experience through AI and Smartphone Technology.

Aug 17 · 08:00mlpr-google
Gaming

Samsung Announces Partnership With Call of Duty®: Modern Warfare® 4

Samsung Electronics today announced an exclusive partnership with Activision as the official TV, monitor, soundbar, and Wi-Fi speaker of Call of Duty: Modern Warfare 4, the latest title in one of the world’s largest first-person shooter (FPS) franchises. The collaboration brings Call of Duty together with Samsung’s premium display and connected gaming technologies to give […]

Aug 17 · 08:00mlpr-samsung
SaaS · Gaming

Xsolla Adds 15+ New Local Payment Methods, Letting Game Developers Reach Players Across Asia-Pacific, Europe, and the Americas

LOS ANGELES, August 17, 2026--Xsolla, a global video game commerce company, today announced the addition of 15+ new payment methods to Xsolla Payments ahead of Gamescom 2026, spanning Asia and Oceania, EMEA, and the Americas. Game developers and publishers can now accept the local payment methods players already use, across markets from Indonesia and the Philippines to Germany, France, and the United States, with no additional integration required for any individual method.

Aug 17 · 08:00mlpr-businesswire
Finance · Gaming

JUNEiNTER Unveils the LCP Game Revenue Estimation Model

Monday 17 August, 2026 With the global game market grown to an approximate value of US$200 billion annually, JUNEiNTER unveils a model designed to estimate the future revenue of individual games. JUNEiNTER announced the release of the “LCP Model,” which estimates future revenue based on operating data from live service games and a public event of a free-trial marking its launch. Whereas games generate recurring monthly cash flows and function as digital assets, the industry has lacked established standards to calculate the future revenue of individual titles — making their revenue streams difficult to be utilized as measurable financial assets. The LCP Model was developed from the fundamental question: “How much revenue will our game generate?” The S66 Engine, which applies the LCP Model,

Aug 17 · 07:33Pressat
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